Crysis Single-Player Review
Three and a half years ago, Crytek didn’t have a reputation to worry about. No one could’ve guessed that the unknown German studio’s debut game, FarCry, would reset the standard for graphics and convince droves of PC gamers to pony up for the latest generation of video hardware. FarCry’s visual wizardry surprised just about everyone.
In contrast, Crytek’s sophomore effort, Crysis, finds itself on the opposite end of gamers’ expectations. Eighteen months of stunning previews and tech demos left almost no question as to whether Crytek could once again raise the graphical bar. PC enthusiasts stockpiled funds in anticipation of Crysis‘ unforgiving hardware requirements, and those unable to deny DirectX 10’s siren song actually installed (gasp!) Windows Vista.
It will come as no surprise to anyone, then, to hear that Crytek’s latest creation is often wondrously beautiful. And the gameplay isn’t half-bad, either. You can read my full review of Crysis’ single-player campaign over at The Escapist.